Computer
- basic requirements
Well first off, if you're reading this,
you probably have a computer, so that knocks out the first
thing. A decent soundcard pretty much comes standard on
whatever PC you buy. So unless you're using Doogie Howser's
old computer, you should be ready to roll. To make sure
it performs with the least amount of hassle, you really
want to have at least 256 MB worth of RAM, preferably
512 so that you get a glitch free experience and don't
end up with your fist through your monitor at the end
of the day. You might be able to get away with 128, but
I wouldn't suggest it. Now on to how to get your guitar
sounding good on your PC.
Getting Your Drums and Guitar onto the computer
Line
6 Guitar Port
Price : $99.00 US
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In my opinion, the best bang for your buck if you
want the closest thing to a professional sound for
a good price. If you really feel like puting a preamp
and a $200 mic into the input on your PC mic'ing up
a $2000 dollar amp rig + FX, be my guest. If you already
own that stuff, chances are you won't be needing to
read this anyways! We're on a budget remember? So
on to the guitar port... |
Line
6 makes a few really interesting toys that allow you to
create just about any tone you want. The guitar port is
one thats been out for a few years that offers a large
number of amp models, mic's, FX, all at your disposal.
I've heard about and seen a few other interesting things
they've come out with since then*, but this one I'm the
most familiar with.
*Note
- These items I refer to are the tone
port and the variax.
I'm not very familiar with each, but I believe the tone
port comes with recording software. I've always been pleasantly
surprised by line 6 products.
All
you gotta do is plug this bad boy in a USB port on your
computer, hook up a few audio cables, plug in your guitar
and you're good to go. Comes with everything you need
to set it up and usually goes anywhere from the $99 -
$125 range last I remember. Its a lot better than plugging
your Metal Master 2000 guitar pedal into your sound input
and getting something that sounds like buzzing hot cheese
flatness.
Drumsite
Price: $50
 |
If
you've got a drummer handing you drum backing tracks,
you're very lucky, if not, then you're like me and
there are alternatives. The best program I've found
so far is called "Drumsite". Very simple
to use drum program that uses actual drum samples
for about the most realistic sounding drum tracks
you can create. Very easy to use. Point and click
where you want the drum hits.
You can also adjust the volume/panning of each hit
by right clicking and going into the properties of
a hit. Also allows you to export the finished product
to a .wav file. You can also import wavs into the
drum kit for more sounds. Check out www.powerfx.com
for more drum samples. |
Recording Software
$200 - $350 US
Theres
several to choose from. Cool Edit pro, which is now called
Adobe Audition I believe, Acid Pro, which is now owned
by Sony and goes by a newer name also. I recommend Cool
edit/Adobe audition because its what I use and its never
given me any problems. Acid Pro is better for creating
music using loops as it seems to lag really bad when trying
to record live into it. Now there might be other cheaper
alternatives out there, but these are the only ones I
know of off hand. Now I don't recommend it *cough cough*
but some people chose to find these programs other ways.
*cough* Geez must have a frog in my throat...
Adobe
Audition
Fairly simple to use. Offers FX, EQ, mastering capabilties...
pretty much everything you'd need. Its like having a studio/mixing
board on your computer.
Also
as noted before I believe the
tone port comes with recording software.

How To / Tips
Once
you've got everything set up, you're ready to create some
masterpieces. You got your guitar plugged in (obviously),
you've got some tones crankin' through the guitar port
you like, and you're ready to go. You can set your output
levels on the guitar port for recording so its not too
loud.
I
usually start off with the drums first. After you complete
your tracks in drumsite, or drum program of choice, you
can export them to wav and then import them into your
recording program.
Once
you're in your program and ready to lay down bass and
guitar parts, make sure you select the guitar port as
your recording input device so that you can actually record
what you're doing. Through cool edit pro this is done
by selecting the recording input on each individual track.
Once you do that its pretty much just time to press the
record button and let the magic happen.
After
the drums are in I generally lay down the bass parts using
the guitar port, and then come back with rhythm, then
lead guitars.
Make
sure your levels aren't peaking and clipping, because
this creates a crappy sounding finished product. You want
the sound waves to have a little bit of head room. If
you're going to adjust your mid's, hi's and low's, I suggest
doing it at this stage, to each separate track, rather
than trying to compensate for this later during mastering.
Your best bet though is to get the exact sound you want
coming directly in so you don't have to tweek it much,
if at all.
This
is where things get interesting... after you've got all
your tracks recorded and your levels adjusted, its time
to mix it all down. You don't want each track at full
blast or your going to get a messy heavily saturated mix
with all kinds of fun happy clicks and pops. Get your
levels right and then mix it all down to one track. Its
best to turn everything down just a tad, and then when
you're mastering, thats when you bring up all the overall
levels collectively.
Once
you're ready to master you mix down, open the mixdown
up in its own track. Its all really subjective from here
because producing is up to the individual and what sounds
best to that person. I suggest already having done your
eq's before this stage, because adding EQ at this point
could muddy up the mix. Like I said, if you get the EQ's
right from the start, you don't have to mess around with
it later. At this point you should just be more concerned
with volume and fullness. You can
put a hardlimiter on the track which will boost the volume
by the amount you select, and limit the peak volume of
each track from clipping. Theres also other things you
can do like pan/expand which really bring out the sound.
Just experiment with each and see what you like and what
sounds good to you. From there do your final mixdown.
You can mix down to several different formats. I recommend
WAV's for CDs and mp3's if its something you want to share
online.
------
Well,
thats all for now. The more in depth you chose to go,
the more complicated it gets. This is just a really basic
overall idea of a few options. I urge to read up on each
program you get and understand its full capabilities before
you jump off into things because theres always new things
to learn and implement into your recording. I did everything
the hard way and learned it all by trial and error and
creating a lot of crappy recordings.
Feel
free to ask questions
because I just pretty much skimmed over everything to
give an idea of what you can do. Once again, these are
just a few of many recording options out there. I'll answer
any questions to the best of my ability to try and help.
Now go get started!!
-Matt
webmaster@metalmatt.com
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